GK2DB Graveyard Keeper 2 database

Quests

243 quests in story order. Open a row for what it asks for, what is taken from you and what is only checked, the reward, and the quests either side of it. How handing in works and how the Story Tree fits together: Quests.

The opening chapters, 1 to 5, run from the prison to your first burial on a fixed path that the quest log never records, so this list leaves them out; see the walkthrough for those.

0 Dust in the KitchenFigure out how to summon the Fairy
Completed
I found out how to summon the Fairy.
6 Certificate, PleaseBring a Burial Certificate to Herbert, head of the guards. He's at the Crossroads. Herbert

Given by Herbert.

To finish it: choose Show the burial certificate when talking to Herbert.

Only checked
Reward
You can build Expand graveyard IReputation with Herbert +10Story★ ×1Town quality +10
Completed
I brought a Burial Certificate.
7 What the Fairy?Talk to the Head of the Village, collect the money for the Burial Certificate, and ask about fairies. Look for him in the Village Tavern. Januarius
8 Supply and DemandAsk the Merchant about helping supply the village. His name is Herm, just like the name of his store. Herm

Given by Herm.

Completed
I met Herm, the village trader.
Comes after
9 Two Peas in a PodFind the twin brothers. They're somewhere in the southern part of the village, over the bridge in Twins’ Land. Jeffry

Given by Jeffry.

9 Two Peas in a PodAsk Heffry what happened. He's in Twin's Land. Jeffry

Given by Jeffry.

9 Two Peas in a PodTalk to Jeffry and make peace between the twins. He's further along in the southern part of the village, near the Hangman's House. Jeffry

Given by Jeffry.

9 Two Peas in a PodBring pottery to the twins. They're in their land. Jeffry

Given by Jeffry.

To finish it: choose Give pottery. when talking to Heffry or Jeffry.

Taken from you
Reward
Basic Rod ×1Village reputation +5Town Gratitude ×1Story★ ×1
Completed
I helped the twins and got a fishing rod.
10 Planted and DeliveredI need to buy 16-20 wheat seeds from Herm, and grow them in my garden. After that, I'll show the results to Herm at his Store. Herm

Given by Herm.

To finish it: choose Give free samples. when talking to Herm.

Taken from you
Wheat ×5
Reward
Herm trades at the next tierVillage reputation +5Story★ ×1Town Gratitude ×1Technology Vegetable dishesFarmer's Clothes ×1
Completed
I've helped supply the village.
11 Grave ExpectationsTo raise the spirits of the city guards, the local graveyard needs to be improved. Report to Herbert at the Crossroads afterwards. Herbert

Given by Herbert.

To finish it: choose The graveyard is looking better. when talking to Herbert.

Only checked
Graveyard quality 10 or more
Reward
Reputation with Herbert +10
Completed
I improved the cemetery for Herbert.
12 Jack in a BoatPersuade the brothers to take Jack to the port. They're near him in Twin's Land. Jack

Given by Jack.

To finish it: choose Ask them to row. when talking to Heffry or Jeffry.

Only checked
Comes after
12 Jack in a BoatI need to wait for news from Jack. Some rest would help too. Jack

Given by Jack.

To finish it: sleep in your bed.

Comes after
12 Jack in a BoatAsk Jack if he's ready to set sail. He's in Twin's Land. Jack

Given by Jack.

To finish it: choose So you're to set sail? when talking to Jack.

Reward
Reputation with Jack +10Town Gratitude ×1Story★ ×1
12 Jack in a BoatJack needs tools to finish the boat. He's building it in Twin's Land. Jack

Given by Jack.

To finish it: choose Here's your tools. when talking to Jack.

Taken from you
Comes after
12 Jack in a BoatJack needs wood to build a boat. He's staying in Twin's Land. Jack

Given by Jack.

To finish it: choose Give materials when talking to Jack.

Taken from you
Reward
Reputation with Jack +10
13 Good FellowTo find out more about fairies, I need to prove to the Head of the Village that I'm not an egoist. He stays at the Village Tavern. I just need to ask Januarius to call him. Januarius

Given by Januarius.

To finish it: choose So... what can you tell me about fairies?.

Only checked
Completed
To summon a fairy, I need Dream Dust. I must go to the dungeon to find the Plague Doctor.
Comes after
14 Swords and BellMake a magic bell, and bring it to Herbert in the Barracks. Herbert

Given by Herbert.

To finish it: choose The Bell when talking to Herbert.

Taken from you
Completed
I'm ready to start fighting zombies for the city.
14 Fighting Spirit RequiredBring Faith to Herbert to boost the morale of the guards. He's at the Crossroads. Herbert

Given by Herbert.

To finish it: choose Give Faith when talking to Herbert.

Taken from you
Faith ×3
Reward
Town Gratitude ×2Story★ ×1
Completed
Morale is up. Time to get ready for battle.
14 Swords and BellPrepare for the next battle: get enough barracks quality by building barricades and hiring mercenaries. When you're ready, speak to Herbert in the Barracks. Herbert

Given by Herbert.

To finish it: choose We're ready. when talking to Herbert.

Only checked
Barracks quality 12 or more
Reward
Completed
I'm ready to start fighting zombies for the city.
15 First... Sludge?Speak with Herbert in front of the Barracks to begin the battle.
Reward
Battle Potions I appears on the treeHealing Potion ×2
15 First... Sludge?Win my first battle against the zombies. Herbert

Given by Herbert.

To finish it: win the battle Break Through to the Port.

Reward
Defender's Emblem ×1 (battle)Zombie goo ×6 (battle)Town Gratitude ×4 (battle)
Completed
I started to retake the city.
Comes after
16 Jack in a BoatI need to wait for news from Jack. Some rest would help too. Jack

Given by Jack.

To finish it: sleep in your bed.

Reward
Recipe Magic bell
Completed
Jack and the twins sailed off in the boat.
Comes after
17 Holy Moly!Time to meet the Nun. Nun

Given by Nun.

Reward
Technology Church Cleaning
Comes after
Leads to
17 Holy Moly!Go to the Village Tavern to meet the Nun. Nun

Given by Nun.

Comes after
Leads to
18 Dungeons and... that's it, probably.Open the closed hatch in your new home. Albert
18 Dungeons and... that's it, probably.Go down into the dungeon under your house. Albert
19 Holy Moly!Upgrade the church so the Nun can deliver sermons there. She's already there waiting. Nun

Given by Nun.

To finish it: choose Everything's ready. when talking to Nun.

Only checked
Church quality 10 or more
Reward
Basic Prayer★ ×1Town Gratitude ×1Writing Basic appears on the treeTechnology Writing Basic
Comes after
Leads to
19 Holy Moly!It turns out I'll need to give the sermons in the Church myself. Nun

Given by Nun.

Reward
Reputation with Nun +10Town Gratitude ×1Story★ ×1Priest's Clothes ×1
Completed
Now I can give sermons every week.
Comes after
20 Dungeons and... that's it, probably.Get rid of the blockage in the dungeon under your house. Albert

Given by Albert.

To finish it: finish Clear the blockage at the Blockage.

22 Dungeons and... that's it, probably.Open the prison bars into the Abandoned Tower. Albert

Given by Albert.

To finish it: finish Open the door at the Locked door.

Reward
Village reputation +5
22 Dungeons and... that's it, probably.Enter the Abandoned Tower. Albert
22 Dungeons and... that's it, probably.Open the hatch and let the Plague Doctor into the tower. Albert
22 Dungeons and... that's it, probably.Ask the Plague Doctor in the Abandoned Tower how to make Dream Dust. Albert

Given by Albert.

To finish it: choose Dream Dust. when talking to Albert.

Reward
Technology lock_npc_plague_doctor_10Technology Alchemy, BasicReputation with Albert +10
Completed
Now I can brew potions in the Abandoned Tower.
Leads to
23 Hooligans for HirePay the mercenaries in the Barracks to fight in the next battle.

To finish it: choose Pay for a battle..

Completed
The mercenaries will fight for me, as long as I'm paying them.
23 Hooligans for HireThere's mercenaries in the Barracks. I need to make a deal with them.
24 Sweet DreamsFollow Albert using the hatch in the Alchemy Lab. Albert

Given by Albert.

Completed
I have my own personal zombies!
Comes after
24 Sweet DreamsBring the Dream Dust to the Plague Doctor in the Abandoned Tower. Albert

Given by Albert.

To finish it: choose Check the Dream Dust. when talking to Albert.

Only checked
Reward
Reputation with Albert +10Story★ ×1Alchemist's Clothes ×1
Leads to
26 Docked and FoundFind Jack — he must be in the Port Area, in the liberated part of the Town. Jack

Given by Jack.

Reward
Reputation with Jack +10Town quality +10
Completed
I found Jack, now I need to explore the Port Area
Comes after
27 Friendship Written in the StarsBring the tarot cards to the Astrologer in his tower. To find the cards, I need to speak with Linda, the hostess of the Dockside Club at the Port. Gunter

Given by Gunter.

To finish it: choose Deck of cards when talking to Gunter.

Taken from you
Reward
Reputation with Gunter +10Town Gratitude ×1Story★ ×1
27 Friendship Written in the StarsFind the Astrologer at the port, he's somewhere in the tower there. Gunter
27 Friendship Written in the StarsTo summon the Fairy, I need the Astrologer. He's somewhere in the Town Port. So first I'll need to help Herbert liberate the Town.
27 Friendship Written in the StarsGet zombies from the Astrologer in his tower. Gunter

Given by Gunter.

To finish it: choose Take zombies. when talking to Gunter.

Only checked
Reputation with Gunter 10 or more
27 Friendship Written in the StarsGunter said his zombies will be waiting for me at home. Time to go check. Gunter
28 Chasing Fairy LightsSummon the Fairy in your home by the Kitchen table. But first find a way to Town with the help of Herbert. The Astrologer lives there, who sells Comet's Tails.

To finish it: finish Summon Fairy at the Kitchen Table.

Completed
The Fairy told me I'm supposed to save the world. If that's true, I'll need to enter the swamp and find the temple of the Nature Goddess.
29 Safe HarborMeet Linda, the hostess of the Dockside Club at the Port. Linda

Given by Linda.

To finish it: choose Deck of Cards when talking to Linda.

Reward
Market Stalls I appears on the treeTechnology Market Stalls I
Leads to
31 Into the Forest (Eventually)Jack says there's iron in the forest. I guess it's time to take a look. The forest is West of the Village.
Completed
I can't enter the forest without a special pass.
Comes after
32 Sad Captain, No ActionHerbert was sad. Speak with him in the Barracks. Herbert

Given by Herbert.

Completed
I found out why Herbert is sad. He wants his romance novel.
Comes after
34 Wharf RatsBring looter keys to Davy the Dagger at the Dockside Club.

To finish it: choose Love novel..

Taken from you
Reward
Love Novel ×1Story★ ×1
Completed
Now I can hire looters to find stuff I need in the city.
Comes after
34 Wharf RatsAsk the mysterious person at the Dockside Club about a romance novel.
35 Safe HarborRestore the old shop at the Port near the Dockside Club. Linda

Given by Linda.

Comes after
Leads to
35 Safe HarborTell Linda that you restored the old shop. Linda

Given by Linda.

To finish it: choose The shop is open. when talking to Linda.

Reward
Reputation with Linda +10Town Gratitude ×1Story★ ×1
Comes after
Leads to
36 Crystal ClearBring the optic glass to the Manager at the Main Pier. Trademaster

Given by Trademaster.

To finish it: choose Give lenses. when talking to Trademaster.

Taken from you
Lens ×3
Completed
Once a week, a new trade ship will arrive at the Main Pier.
37 Into the ForestThe guards won't let me into the forest. I should ask Jully in the Village Tavern about it. Januarius

Given by Januarius.

To finish it: choose Ask about the forest. when talking to Januarius.

38 Collect Head of the Village certificate.Get the Head of Village Certificate from the Royal Postbox. Januarius

Given by Januarius.

To finish it: choose Collect Head of the Village certificate..

Comes after
38 Into the ForestJully asked me to fix the village's Royal Postbox. It's by the Village Tavern. Januarius

Given by Januarius.

To finish it: choose Repair the box....

Reward
Comes after
39 The Frill of the ChaseBring Herm some lace. He's at his store in the Village. Herm

Given by Herm.

To finish it: choose Here you go, your new lace. when talking to Herm.

Taken from you
Lace ×1
Reward
Herm trades at the next tier
Completed
Herm thanked me for the lace and nearly paid me.
Comes after
40 Plenty of Fish in the SeaBring the fishing line to the Twin Brothers. They have their own land in the Village. Jeffry

Given by Jeffry.

To finish it: choose Here's a new fishing line..

Taken from you
Reward
Town Gratitude ×1Story★ ×1Technology Fishing IV
Completed
The brothers are happy. They even taught me how to craft new fishing bait.
41 YummiesI should bring some yummies to the guards by the fire. They gather every night near the Hangman's House.

To finish it: choose Here you go!.

Taken from you
Reward
Completed
They were really happy, and taught me how to cook new types of yummies.
42 The Nun with the Hairy AssAsk Agatha what her problem is with the Donkey. She lives at the Crossroads. Nun

Given by Nun.

To finish it: choose Corpse delivery. when talking to Nun.

Only checked
Reputation with Nun 10 or more
42 Nun of Your BusinessBring writing supplies to Agatha, the Nun. She lives at the Crossroads. Nun

Given by Nun.

To finish it: choose Here are your writing supplies... when talking to Nun.

Taken from you
Reward
Reputation with Nun +10
Completed
I gave writing supplies to the Nun
Comes after
43 Congregation TroubleMeet Gunter after your next Ceremony. Gunter
43 Congregation TroubleAsk the Astrologer why your parishioners are losing interest in the sermons. He can be found in the Astrologer's Tower. Gunter

Given by Gunter.

To finish it: choose Problem at the Church when talking to Gunter.

Reward
Gunter trades at the next tier
44 Safe HarborBring Linda some paint to freshen up her Dockside Club at the Port. Linda

Given by Linda.

To finish it: choose Here's some paint. when talking to Linda.

Taken from you
Paint ×1
Reward
Reputation with Linda +10Town Gratitude ×1Story★ ×1
Completed
I started to restore the Town.
Comes after
45 Herbert and?Procure the Romance Novel through a mysterious person in the Dockside Club. Then bring it to Herbert in the Barracks. Herbert

Given by Herbert.

To finish it: choose Give the romance novel. when talking to Herbert.

Taken from you
Reward
Reputation with Herbert +10Town Gratitude ×2
Completed
I brought the Romance Novel to Herbert. Time to find a reader.
46 First... Sludge?I should tell Herbert that the first region of Town is clear and secured. Herbert

Given by Herbert.

To finish it: choose Our Military Plan when talking to Herbert.

Reward
Reputation with Herbert +10Town Gratitude ×1
Completed
The first part of the Town was liberated.
Comes after
47 Hope It Doesn't go SouthTo win the next battle, I need to speak with the guards at the outpost.

To finish it: win the battle Eastern Districts Purge.

Reward
Victory Banner ×1 (battle)Zombie goo ×6 (battle)Town Gratitude ×4 (battle)
47 Hope It Doesn't go SouthWin the battle: Eastern Districts Purge
47 Hope It Doesn't go SouthWin the battle: Eastern Districts: Active Scouting

To finish it: win the battle Eastern Districts: Active Scouting.

Reward
Defender's Emblem ×1 (battle)Zombie goo ×6 (battle)Town Gratitude ×4 (battle)
47 Hope It Doesn't go SouthI should tell Herbert that the first region of Town is clear and secured.
Completed
The east part of the Town was liberated.
Leads to
48 Plaza BattleWin the battle: Market Square Purge
Comes after
Leads to
48 Plaza BattleI should tell Herbert that the first region of Town is clear and secured.
Completed
The plaza was liberated.
Comes after
48 Plaza BattleTo win the next battle, I need to speak with the guards at the outpost.

To finish it: win the battle Market Square Purge.

Reward
Zombie goo ×6 (battle)Town Gratitude ×4 (battle)
Comes after
Leads to
49 Street BattlesWin the battle: Central Districts Purge: Part I
Comes after
49 Street BattlesWin the battle: Central Districts Purge: Part II
Comes after
49 Street BattlesI should tell Herbert that the first region of Town is clear and secured.
Completed
The Town streets were liberated.
Comes after
Leads to
49 Street BattlesTo win the next battle, I need to speak with the guards at the outpost.

To finish it: win the battle Central Districts Purge: Part I.

Reward
Defender's Emblem ×1 (battle)Zombie goo ×6 (battle)Town Gratitude ×4 (battle)Victory Banner ×1 (battle)
50 Battles in the SewersTo win the next battle, I need to speak with the guards at the outpost.
Comes after
50 Battles in the SewersWin the battle: Sewer Brawl I

To finish it: win the battle Sewer Brawl I.

Reward
Keys for Looters ×3 (battle)Zombie goo ×4 (battle)Town Gratitude ×3 (battle)
50 Battles in the SewersWin the battle: Sewer Brawl II

To finish it: win the battle Sewer Brawl II.

Reward
Keys for Looters ×3 (battle)Zombie goo ×4 (battle)Town Gratitude ×3 (battle)
Completed
The town sewers are cleared.
Leads to
51 Brawns and BrainsAsk Agatha about better corpses. Nun

Given by Nun.

To finish it: choose Better Corpse when talking to Nun.

Only checked
Reputation with Nun 30 or more
51 The Nun with the Hairy AssSpeak with Agatha at the Crossroads to restore corpse delivery. Nun

Given by Nun.

To finish it: choose Corpse Delivery when talking to Nun.

Completed
Agatha will resume corpse delivery. Donkey will be pleased.
51 The Nun with the Hairy AssImprove the Graveyard and return to Agatha at the Crossroads. Nun

Given by Nun.

To finish it: choose I fixed up the graveyard. when talking to Nun.

Only checked
Graveyard quality 20 or more
51 The Nun with the Hairy AssFix the Manhole at the Crossroad, and report to Agatha at her nearby residence. Nun

Given by Nun.

To finish it: finish the job at the Underground well.

Reward
Reputation with Nun +10Town Gratitude ×2
52 Into the ForestGet a Forest Pass from Jully. He stays at the Village Tavern. I just need to ask Januarius to call him. Januarius

Given by Januarius.

To finish it: choose Forest Pass when talking to Januarius.

Completed
I got the forest pass. Time to show the guards.
Comes after
52 Into the ForestDeliver the Temporary Head of Village Certificate to Jully in the Village Tavern. Januarius

Given by Januarius.

To finish it: choose Ask about papers. when talking to Januarius.

Reward
Town Gratitude ×1Story★★ ×1
53 Forest PassShow the Forest Pass to the guards at the Forest Outpost.

To finish it: choose Show the pass..

Taken from you
Leads to
54 Forest PassExplore the Forest.
Completed
I can enter the Forest. Now I need to see if there's any iron or other useful resources.
Comes after
55 The Ingenious Gentleman Don KeyoteTell Donkey that he can continue bringing corpses. He's likely by the Graveyard, in front of the Morgue.
56 Go Wild in the Wild LandsBring the royal pardon to the Bandits at their Forest Camp.

To finish it: choose Give the Royal Pardon.

Taken from you
Reward
Town Gratitude ×1Story★★ ×1
Completed
I got the Royal Pardon, time to give it to the bandits.
57 Can't See The Forest for the IronGive Larry a candle. He's probably at home, or somewhere in the Inquisition Base.

To finish it: choose Put a candle inside. when talking to Larry.

Taken from you
57 Can't See The Forest for the IronPersuade Larry the skull to impersonate Robert the skeleton. Larry is probably at home, or somewhere in the Inquisition Base.

To finish it: choose The Miners' Treasure when talking to Larry.

Comes after
58 Workshop HoursI need to fulfill Orders, and then talk to Jack in the Town Warehouse. Jack

Given by Jack.

To finish it: choose Town Supplied when talking to Jack. The order for Supply: Iron has to be delivered first.

Reward
Reputation with Jack +10Jack trades at the next tierTown Gratitude ×1
Completed
I supplied the Town with iron.
Comes after
60 Jack's Back in BusinessI need to clear the zombies around Jack's workshop, and then bring him the good news. He's staying at the Town Warehouse. Jack

Given by Jack.

Reward
Reputation with Jack +10Town Gratitude ×2Story★ ×1
Completed
We cleared the zombies out of Jack's workshop. It's time to restore it.
Comes after
61 Safe zone.Win every battle on this side of the river. Herbert

Given by Herbert.

Completed
There's no more zombie danger in the South part of Town. We're ready to rebuild it.
Comes after
62 Heart of the SwampI need to find a way to the Swamp. Apparently I need to enter the Forest, and then head south.
63 Heart of the SwampGo to the Heart of the Swamp and meet the Goddess.
Completed
I can collect blue crystals near the Goddess statue after every Envy day. Also, I need to restore the magic portal. And last but not least, I need to find the Ancient God.
64 Varnish Before You FiddleAsk the Plague Doctor about his sister's violin for Linda. He's always in his Lab in the dungeon under my house. Linda

Given by Linda.

To finish it: choose The Violin when talking to Albert.

Comes after
65 Varnish Before You FiddleBring wood varnish for the violin to Plague Doctor, in his Lab in the dungeon under my house. Linda

Given by Linda.

To finish it: choose Give the Lacquer when talking to Albert.

Taken from you
Reward
Violin ×1Reputation with Albert +10
Completed
I have got a violin. Time to give it to Linda.
66 Strings and SinnersI have the violin. I just need to give it to Linda at her Dockside Club. Linda

Given by Linda.

To finish it: choose Violin when talking to Linda.

Taken from you
Violin ×1
Reward
Reputation with Linda +10
67 Strings and SinnersBring some incense to Linda at her Dockside Club. Linda

Given by Linda.

To finish it: choose Exotic incense when talking to Linda.

Taken from you
Reward
Reputation with Linda +10
Completed
Everything is ready for the concert.
68 Concept for a ConcertEverything is ready for the concert. Speak with Linda at her Dockside Club. Linda

Given by Linda.

To finish it: choose Starting the concert?. The answer can only be chosen on Lust day.

Completed
The concert is over. Linda has talent!
69 Personal Zombie ZoneI need to speak to Albert. He's always in his Lab in the dungeon under my house. Albert

Given by Albert.

To finish it: choose Discuss zombies when talking to Albert.

71 Personal Zombie ZoneAlbert needs a really good zombie. Like with 8 red skull! I need to place it in a special spot in the Plague's Doctor Lab. Albert

Given by Albert.

Reward
Reputation with Albert +10
Completed
Albert's sister is a zombie. But he's working on the problem.
72 The Nun Also ReadsAsk Agatha, the Nun, if she can read for Herbert. She lives at the Crossroads. Nun

Given by Nun.

To finish it: choose Read for my friend when talking to Nun.

Only checked
Reputation with Nun 20 or more
Comes after
73 Brawns and BrainsSpeak with Agatha at the Crossroads to get better corpses. Nun

Given by Nun.

To finish it: choose Better corpses when talking to Nun.

Only checked
Reputation with Nun 40 or more
Completed
I got better corpses, and I can improve them further by helping Agatha with her living conditions.
73 Brawns and BrainsI need to improve the Crossroads by bringing materials to Agatha. Nun

Given by Nun.

To finish it: choose Better corpses when talking to Nun.

Taken from you
Reward
Reputation with Nun +10Town Gratitude ×1Inspiration insp_aghata_house
74 The Nun Also ReadsAssemble a Choir at the Church, and then tell Agatha at the Crossroads. Nun

Given by Nun.

To finish it: choose The choir is ready when talking to Nun.

74 The Nun Also ReadsHold a ceremony at the Church. Nun

Given by Nun.

Reward
Reputation with Nun +10Town Gratitude ×2
Completed
Agatha will read for Herbert.
75 Can't See The Forest for the IronGet the explosives from the Bandits. They're at their camp in the Forest.
Completed
I got the explosives. Now I can explore the Old Mine in the Forest.
76 Congregation TroubleHold a sermon to try out the new Hypno-device. Gunter

Given by Gunter.

Reward
Reputation with Gunter +10
Completed
Because Panic Reduction is what you need.
76 Congregation TroubleBuy a Hypno-device from the Astrologer in his Tower, charge it in the Abandoned Tower, and return it to him. Gunter

Given by Gunter.

To finish it: choose Give Hypno Devices when talking to Gunter.

Taken from you
Reward
Resurrection Lab quality +5
77 Rhyme and PrintedPrint the Poetry Book and bring it to the Astrologer in his tower. Gunter

Given by Gunter.

To finish it: choose Printed Poetry when talking to Gunter.

Taken from you
Reward
Reputation with Gunter +10Town Gratitude ×1Story★★ ×1
Completed
I gave the Poetry Book to Gunter
78 Stars, Lies, & ContractsBring the signed agreement to the Astrologer in his Tower. Gunter

Given by Gunter.

To finish it: choose New Frontman when talking to Gunter.

Taken from you
Reward
Reputation with Gunter +10Town Gratitude ×1
Completed
We have frontman for our PR campaign.
79 Election FeverAsk Jully to help with the ritual for the Goddess in the Swamp. He's staying at the Village Tavern. I just need to ask Januarius to call him. Januarius

Given by Januarius.

80 Election FeverSpeak with Januarius about candidates for the Village election. He's in the Tavern. Januarius

Given by Januarius.

To finish it: choose About the election. when talking to Januarius.

Completed
We need to prepare for the elections.
Comes after
81 Security Checkpoint: DemocracySpeak with Herbert in Barracks about security during the elections. Herbert

Given by Herbert.

To finish it: choose About Security measures when talking to Herbert.

Only checked
Reputation with Herbert 55 or more
Comes after
81 Security Checkpoint: DemocracyConvince Herbert in the Barracks to handle security for the elections. Herbert

Given by Herbert.

To finish it: choose Election security. when talking to Herbert.

Only checked
Reputation with Herbert 60 or more
Completed
Herbert agreed to provide security during the elections.
82 Vote Early, Vote NaughtyAsk Linda at her Dockside Club for permission to use her place as a voting site. Linda

Given by Linda.

To finish it: choose Voting location. when talking to Linda.

Only checked
Reputation with Linda 55 or more
Comes after
82 Vote Early, Vote NaughtyConvince Linda at her Dockside Club to allow her place to be used as a voting site. Linda

Given by Linda.

To finish it: choose Alternate voting location. when talking to Linda.

Only checked
Reputation with Linda 60 or more
Completed
Linda agreed to use her Dockside Club as a voting site.
83 Destiny PollsSpeak with the Astrologer in his Tower about a PR campaign for the elections. Gunter

Given by Gunter.

To finish it: choose PR campaign when talking to Gunter.

Only checked
Reputation with Gunter 45 or more
Comes after
83 Destiny PollsConvince the Astrologer in his Tower about a PR campaign for the elections. Gunter

Given by Gunter.

To finish it: choose Election campaign. when talking to Gunter.

Only checked
Reputation with Gunter 50 or more
Completed
I convinced Gunter to run a PR campaign for the elections.
Comes after
84 The Ingenious Gentleman Don KeyoteSpeak with the Astrologer in his tower about the Necronomicon.

To finish it: choose Necronomicon when talking to Gunter.

Only checked
Reputation with Gunter 20 or more
84 The Ingenious Gentleman Don KeyoteReturn to the Astrologer's Tower and ask him about the Necronomicon again.

To finish it: choose Necronomicon when talking to Gunter.

Only checked
Reputation with Gunter 30 or more
Reward
Reanimation Liquid appears on the tree
Completed
Now I can create new zombies. Great power and great responsibility.
85 Reader for a WarriorTell Herbert that Agatha will read for him. He's in the Barracks. Herbert

Given by Herbert.

To finish it: choose Novel reading. when talking to Herbert.

Reward
Reputation with Herbert +10
Completed
Hopefully, Herbert will look less sad now.
86 Book BrokerSpeak with Linda in Dockside Club after concert. Linda

Given by Linda.

Reward
Reputation with Linda +10
Leads to
87 Plague Me MaybeGo see Albert in his Lab in the dungeon under my house. Linda

Given by Linda.

Reward
Reputation with Albert +10
Completed
It seems something is happening between Linda and Albert.
Comes after
87 Plague Me MaybePay a visit to Linda at her Dockside Club at the Port. Linda

Given by Linda.

Reward
Reputation with Linda +10
Completed
It seems something is happening between Linda and Albert.
Comes after
87 Plague Me MaybeGive Albert and Linda some time alone. Linda

Given by Linda.

Comes after
87 Book BrokerBring a notebook to Linda at the Dockside Club. The best gift? Linda

Given by Linda.

To finish it: choose Give the notebook. when talking to Linda.

Taken from you
Reward
Completed
It seems Linda likes Albert. We'll see how that works.
Comes after
87 Plague Me MaybeAfter some time, visit Linda and Albert again. Linda

Given by Linda.

To finish it: sleep in your bed.

Comes after
87 Plague Me MaybeAgain, ask Albert if Linda can come visit him. He's always in his Lab in the dungeon under my house. Linda

Given by Linda.

To finish it: choose Albert, it's about Linda again... when talking to Albert.

Only checked
Reputation with Albert 50 or more
Comes after
87 Plague Me MaybeAsk Albert if Linda can come visit him. He's always in his Lab in the dungeon under my house. Linda

Given by Linda.

To finish it: choose Tell him about Linda. when talking to Albert.

Comes after
88 Any Portal in a StormAsk Larry about the portal. He must be at home. Larry

Given by Larry.

To finish it: choose About the portal... when talking to Larry.

89 Any Portal in a StormAsk Gunter about the portal. He lives in his Astrologer's Tower. Larry

Given by Larry.

To finish it: choose Ask about the portal. when talking to Gunter.

Reward
Story★★ ×1
Completed
It seems I must visit the Royal Foundry to find out more about the portal.
90 Campaign of ThronesGo to the Village Tavern for the election. Who will win — Jeffry or Heffry? Januarius

Given by Januarius.

To finish it: choose Ready for the Election. when talking to Januarius.

Reward
Town Gratitude ×1Story★★ ×1
Completed
Heffry won the election! Or it was Jeffry?
91 A Cure for WellnessSpeak with Linda about Albert's health. She's always at her Dockside Club. Linda

Given by Linda.

To finish it: choose Albert's health. when talking to Linda.

Completed
Albert's is getting worse. We need to find a cure for him.
92 Heal the HealerIt seems we found a remedy for Albert's cough. I should speak with him in his Lab. Albert

Given by Albert.

To finish it: choose We found a cure. when talking to Albert.

Reward
Reputation with Albert +10
Completed
The po-ta-to is working! The future for Linda and Albert is finally looking bright.
Leads to
93 Hot Potato DeliveryBring the po-ta-to to Linda in her Dockside Club. It should help Albert's cough. Linda

Given by Linda.

To finish it: choose Give the plant. when talking to Linda.

Taken from you
Reward
Reputation with Linda +10
Completed
We'll see if the Po-ta-to To-ma-to helps Albert.
94 Notorious NunI should find out more from Agatha about the precarious state of her reputation. She lives at the Crossroads. Nun

Given by Nun.

To finish it: choose Talk about Herbert. when talking to Nun.

Reward
Reputation with Nun +10
Completed
Agatha wants to awaken Herbert's righteous fury.
95 Organic MusicI tell Herbert in the Barracks that I finished the organ. Harold

Given by Harold.

To finish it: choose The church organ when talking to Herbert.

Reward
Completed
I build an organ from special wood for Agatha... or it was for Herbert? Surprise?
Comes after
96 Organic MusicBuild an Organ for the Church. I'll need special wood from the Stilt Houses. Harold

Given by Harold.

Comes after
96 Organic MusicI should speak with Agatha at the Crossroads about the new organ at the church. Harold

Given by Harold.

To finish it: choose The church organ. when talking to Nun.

Reward
Completed
I build an organ from special wood for Agatha... or it was for Herbert? Surprise?
Comes after
98 Front-of-the-Envelope CalculationAsk Jack about the Water Tunnel. Jack

Given by Jack.

To finish it: choose Ask about the water tunnel. when talking to Jack.

Completed
Jack still isn't happy with his workshop. To help him, I need to find a way to the Royal Foundry.
99 Stars, Lies, & ContractsAsk Jack to be frontman for the Restore the Town campaign. He's probably in the Town Warehouse or Town Workshop. Gunter

Given by Gunter.

To finish it: choose About PR when talking to Jack.

Taken from you
Only checked
Reputation with Jack 60 or more
99 Give materialsProvide Jack with materials to help him to restore his workshop. He's normally there. Jack

Given by Jack.

To finish it: choose Give materials when talking to Jack.

Taken from you
Completed
Jack restored his workshop — and named me his apprentice!
100 Goddess in the SwampBring Faith to Jully, so he can perform the ritual for the Goddess in the Swamp. He's at the Village Tavern.

To finish it: choose Give faith.

Taken from you
Faith ×100
Completed
Red Eye? Again?
101 Front-of-the-Envelope CalculationI need to ask Jack about his calculations. He's always at his Town Workshop. Jack

Given by Jack.

To finish it: choose Look at the calculation. when talking to Jack.

Only checked
Reputation with Jack 60 or more
Completed
Jack still isn't happy with his workshop. To help him, I need to find a way to the Royal Foundry.
102 Tales for AlesI need to bring some drinks to the Captain at the Dockside Club.

To finish it: choose Here’s your beer..

Taken from you
Beer ×2
102 Tales for AlesI need to bring some Faith to the Captain at the Dockside Club.
Reward
Completed
The Captain told me some cool stories. I hope we have an adventure together.
Comes after
103 Man of SteelGet high quality steel from Royal Foundry and bring it to Jack in the Town Workshop. Jack

Given by Jack.

To finish it: choose High-quality steel. when talking to Jack.

Taken from you
Reward
Reputation with Jack +10Town Gratitude ×3
Completed
Jack got the high quality steel he needed.
Comes after
Leads to
104 Factory TourI need to show Jack my Factory. First I need to get my Factory ready, and then invite him. He's always in his Workshop in Town. Jack

Given by Jack.

To finish it: choose Show my factory. when talking to Jack.

Only checked
Factory quality 20 or more
Reward
Reputation with Jack +10
Completed
Jack saw my Factory... I don't think he still considers me his apprentice.
Comes after
105 Not in Shining Armor YetBring the best armor to Herbert and his guards in the Barracks. Herbert

Given by Herbert.

To finish it: choose The best armor. when talking to Herbert.

Taken from you
Reward
Reputation with Herbert +10Town Gratitude ×3
Completed
It seems that Herbert is finally about to retire. He might move into Agatha's house at the Crossroads.
106 Magic MirrorAsk the Bishop at the Royal Foundry about the magic portal. Bishop

Given by Bishop.

To finish it: choose The Magic Portal.

106 Man of SteelAsk the Bishop at the Royal Foundry about high quality steel. Jack

Given by Jack.

To finish it: choose High-quality steel..

Leads to
107 Why don't you like me?Bring lots of happiness to Gunter in his Astrologer's Tower Gunter

Given by Gunter.

To finish it: choose PR campaign target. when talking to Gunter.

Only checked
Happiness 100 or more
Reward
Reputation with Gunter +10
Completed
The PR campaign has reached its target.
Comes after
108 The Hungry CosmosSpeak with Gunter in the Astrologer's Tower about the portal fragments Gunter

Given by Gunter.

To finish it: choose Piece of a portal when talking to Gunter.

Completed
Gunter gave me his portal fragment.
Comes after
Leads to
109 See You in ChurchImprove the Church one more time, and speak with Agatha at the Crossroads. Nun

Given by Nun.

To finish it: choose The church quality. when talking to Nun.

Only checked
Church quality 50 or more
Reward
Reputation with Nun +10
Completed
I can proudly say that my Church is magnificent.
Comes after
110 Finding Old GodIt seems that Davy the Dagger is near the sewer entrance, by the west gate. I need to speak to him.
110 Finding Old GodSpeak with Davy the Dagger at the Dockside Club.
111 Friend or FoeContinue restoring the portal, and wait for new developments. Also, I mustn't forget to rest at home from time to time.

To finish it: sleep in your bed.

112 Wealthy ClientsComplete orders, and return to Linda at her Dockside Club. Linda

Given by Linda.

To finish it: choose Wealthy townspeople when talking to Linda.

Only checked
Town quality 100 or more
Reward
Reputation with Linda +10Town Gratitude ×2
Completed
The town is growing, and attracting more wealthy people.
Leads to
113 Friend or FoeI have the Red Eye, and it should help me to get through the wall to Mauritzio’s cheese cellar in the Sewers.

To finish it: choose Unlock.

Only checked
Reward
Story★★★ ×1
Completed
Finally, I found the Old God.
Comes after
114 Eye, Red EyeI need to hold a special sermon in my Church dedicated to the Old God.
Completed
I need to convince the six to help me to repair the portal. They are: Linda at the Dockside Club. Albert in the Plague's Doctor Lab, Agatha at the Crossroads, Herbert in the Barracks, Gunter in the Astrologer's Tower, and Jack in the Town Workshop.
Comes after
115 Love StoryVisit Linda and Albert at the Dockside Club. Linda
116 Eye, Red EyeI need to build an attic in my home for the Old God.
Completed
I need to convince the six to help me to repair the portal. They are: Linda at the Dockside Club. Albert in the Plague's Doctor Lab, Agatha at the Crossroads, Herbert in the Barracks, Gunter in the Astrologer's Tower, and Jack in the Town Workshop.
Comes after
117 Well-Deserved RestVisit Agatha and Herbert at the Crossroads. Nun
118 I Love You, ManVisit Jack and Gunter in the Port Area near the Main Pier. Gunter
119 Water LockedTalk to the guard to start the battle and lock the gate. I really need to win this one. Herbert

Given by Herbert.

To finish it: choose About the lock gate....

Comes after
Leads to
119 Water LockedSpeak with Herbert in the Barracks about the ship lock gate in the zombie-infected part of Town. Herbert

Given by Herbert.

To finish it: choose Water lock gate when talking to Herbert.

Leads to
119 Water LockedWin the battle: Closing the Western Floodgate Herbert

Given by Herbert.

To finish it: win the battle Closing the Western Floodgate.

Reward
Zombie goo ×10 (battle)Town Gratitude ×8 (battle)
Completed
The water lock is closed.
Comes after
120 Steamy RoyalWin the battle: Closing the Eastern Floodgate: Part I Herbert

Given by Herbert.

To finish it: win the battle Closing the Eastern Floodgate: Part II.

Reward
Zombie goo ×10 (battle)Town Gratitude ×8 (battle)
Comes after
Leads to
120 Steamy RoyalSpeak with the guards at the post to commence the foray into the water tunnel. I need to win this one. Herbert
120 Steamy RoyalSpeak with Herbert in the Barracks to prepare the foray into the water tunnel. Herbert

Given by Herbert.

To finish it: choose The water tunnel when talking to Herbert.

Leads to
120 Steamy RoyalWin the battle: Closing the Eastern Floodgate: Part II Herbert

Given by Herbert.

To finish it: win the battle Closing the Eastern Floodgate: Part I.

Reward
Zombie goo ×10 (battle)Town Gratitude ×8 (battle)
Comes after
120 Steamy RoyalWin the battle: Break Through to the Bathhouse Basement Herbert

Given by Herbert.

To finish it: win the battle Break Through to the Bathhouse Basement.

Reward
Keys for Looters ×3 (battle)Victory Banner ×1 (battle)Zombie goo ×4 (battle)Defender's Emblem ×1 (battle)
Completed
I found the Royal Foundry.
Comes after
121 Dirt RightsWin the battle: Operation POTATO: Part II Herbert

Given by Herbert.

To finish it: win the battle Operation POTATO: Part II.

Reward
Zombie goo ×10 (battle)Town Gratitude ×8 (battle)
Completed
I secured the bottom of the lock.
Comes after
121 Dirt RightsSpeak with the guards to secure the bottom of the lock. I need to win this battle. Herbert

Given by Herbert.

To finish it: choose The bottom of the lock.

Comes after
Leads to
121 Dirt RightsSpeak with Herbert in the Barracks about securing the bottom of the lock. Herbert

Given by Herbert.

To finish it: choose Bottom of the lock when talking to Herbert.

Leads to
121 Dirt RightsWin the battle: Operation POTATO: Part I Herbert

Given by Herbert.

To finish it: win the battle Operation POTATO: Part I.

Reward
Zombie goo ×10 (battle)Town Gratitude ×8 (battle)
Comes after
Leads to
122 Still Standing on StiltsSpeak with the guards to get to the western lake and the Stilt Houses. I need to win this battle. Herbert

Given by Herbert.

To finish it: choose The western lake.

122 Still Standing on StiltsWin the battle: Battle at the Lake Herbert

Given by Herbert.

To finish it: win the battle Battle at the Lake.

Reward
Zombie goo ×10 (battle)Town Gratitude ×8 (battle)
Completed
I found a way to the Stilt Houses.
124 Press for CashSpeak with Januarius about the town's budget problems. He owns the tavern in the Village. Jeffry

Given by Jeffry.

To finish it: choose Budget problems when talking to Januarius.

124 Press for CashBring paper money to Januarius in his tavern in the Village. Jeffry

Given by Jeffry.

To finish it: choose Paper money. when talking to Januarius.

Taken from you
Reward
Januarius trades at the next tier
Comes after
124 Press for CashBring paper money to the twins. They're in Twin's Land. Jeffry

Given by Jeffry.

To finish it: choose Crafted money..

Taken from you
Completed
Hopefully, paper money will solve the town's budget problem.
Comes after
125 High PriceThe third fragment was sold to the Trade Master. I need to speak to him, at the Main Pier. Trademaster

Given by Trademaster.

To finish it: choose Piece of the portal when talking to Trademaster.

Leads to
125 High PriceI need to buy the third portal fragment from the Trade Master at the Main Pier. The ship with the fragment comes every Lust day Trademaster

Given by Trademaster.

To finish it: choose Buy the portal fragment. when talking to Trademaster. The answer can only be chosen on Lust day.

Taken from you
Money (copper) 10000
Completed
I bought the portal fragment from Trademaster.
Comes after
125 Green FragmentInstall the fourth portal fragment in the Astrologer's Tower in the Port Area.

To finish it: choose Insert Envy fragment.

Taken from you
Reward
Story★ ×1
125 Green FragmentFind the fourth portal fragment somewhere in the Sluice Area. It must first be cleared of zombies. Larry

Given by Larry.

Completed
I found another portal fragment
Comes after
125 High PricePlace the third portal fragment in the Astrologer's Tower.

To finish it: choose Insert Lust fragment.

Taken from you
Reward
Reputation with Gunter +10Story★ ×1
Completed
Some fragments have been found, but there are more.
126 The Last BattlePrepare for the last battle. Speak with the guards at the post, and win.
127 The Last BattleWin the battle: Final Battle

To finish it: win the battle Final Battle.

Reward
Keys for Looters ×3 (battle)Zombie goo ×4 (battle)Town Gratitude ×3 (battle)
Comes after
128 The Lord's VintageBring wine to the monk in the Royal Foundry.

To finish it: choose Give wine..

Taken from you
Wine★★★ ×2
Reward
Completed
I brought some wine to the monk in Royal Foundry.
Comes after
130 The Last BattleRestore the portal at the Astrologer's Tower.

To finish it: choose Insert Greed fragment.

Taken from you
Completed
The end?
134 Comrade DonkeyBring beer to Larry. He's normally at our home in the Inquisition Base. Larry

Given by Larry.

To finish it: choose Give the beer. when talking to Larry.

Taken from you
Beer ×2
Completed
I brought beer to Larry. He'll tell me about the other keeper in time.
135 Fish for the FisherI need to bring good fish to the Fisherman. Fisherman

To finish it: choose A decent fish. when talking to Fisherman.

Taken from you
Reward
Comes after
135 Fish for the FisherI need to bring mysterious fish to the Fisherman. Fisherman

To finish it: choose A mysterious fish! when talking to Fisherman.

Taken from you
Reward
Completed
I got the fisherman's rod.
135 Fish for the FisherI need to bring sea fish to the Fisherman. Fisherman

To finish it: choose A sea fish. when talking to Fisherman.

Taken from you
136 InflationSpeak with the mercenaries in the Barracks about their high rates.

To finish it: choose Mercenary rates.

Leads to
136 InflationAsk the mercenaries in the Barracks for a small discount.

To finish it: choose A small discount?.

Comes after
Leads to
136 InflationBring wine to the mercenaries in the Barracks.

To finish it: choose Give wine..

Taken from you
Wine★ ×3
Comes after
138 Dungeons and... that's it, probably.Return Home and talk to Larry about what to do next. Albert
139 Homobonus IBring bottles to Homobonus. His house is near the Town Warehouse. Homobonus

To finish it: choose Give bottles. when talking to Homobonus.

Taken from you
Reward
Town Gratitude ×2Story★ ×1
Completed
Now Homobonus can sell more water.
Leads to
140 Homobonus IIBring Faith to Homobonus. His house is near the Town Warehouse. Homobonus

To finish it: choose Sell faith when talking to Homobonus.

Completed
I can sell Faith to Homobonus whenever I want.
142 Magic MirrorBring Zombie Power to the Bishop at the Royal Foundry. Bishop

Given by Bishop.

To finish it: choose Zombie power..

Taken from you
Completed
I got the first portal fragment. I need to find more!
Comes after
143 More Portal PartsAsk Jack at his Town Workshop about the portal fragment. Jack

Given by Jack.

To finish it: choose Portal fragment. when talking to Jack.

Only checked
Reputation with Jack 60 or more
Comes after
143 More Portal PartsConvince Jack to give up his portal fragment. He's normally at his Town Workshop. Jack

Given by Jack.

To finish it: choose Incoming data when talking to Jack.

Only checked
Reputation with Jack 80 or more
Completed
I convinced Jack to give me his portal fragment.
143 More Portal PartsPlace the fifth portal fragment in the Astrologer's Tower.

To finish it: choose Insert Pride fragment.

Taken from you
Reward
Story★ ×1
144 The House at the CrossroadsAsk Agatha about her delicate matter. Nun

Given by Nun.

To finish it: choose Delicate favor when talking to Nun.

144 The House at the CrossroadsBring materials for the Nun to improve her residence at the Crossroads Nun

Given by Nun.

To finish it: choose A proper home for two. when talking to Nun.

Taken from you
Reward
Inspiration insp_aghata_house
Completed
Agatha's house is now the perfect place for her life with Herbert.
145 A Good Example is the Best SermonHold a sermon at the Church for Agatha and Herbert. They want to listen to the organ. Nun

Given by Nun.

Reward
Reputation with Nun +10Reputation with Herbert +10Story★★ ×1
Completed
It seems that Agatha and Herbert have found peace. A calm life awaits them.
146 Organic MusicBring materials to Harold in the Stilt Houses, so he can fix his wood-catching machine. Harold

Given by Harold.

To finish it: choose Give the materials. when talking to Harold.

Taken from you
Comes after
146 Organic MusicFind the woodcarvers in the Stilt Houses. Harold

Given by Harold.

To finish it: choose Special wood. when talking to Harold.

147 Finding Old GodSpeak with the looters in the Sewers. They're looking for Mauritzio’s cheese cellar.
Completed
Good news — I found Mauritzio’s cheese cellar, and it seems that the Old God is there. Bad news — there's no door. I need to find a way in.
Comes after
148 Coughing it Up!Speak with Albert about his health. He's normally at his Lab. Albert

Given by Albert.

To finish it: choose Your health when talking to Albert.

Reward
Reputation with Albert +10
Completed
Albert's health is worrying. We need to find a cure.
Comes after
149 Green Men From Far LandsSpeak with the refugees in the Sluice Area to grant them new lands.

To finish it: choose This land can be yours..

Reward
Comes after
149 Green Men From Far LandsBring high quality tools to the refugees in the Sluice Area.

To finish it: choose Give the tools..

Taken from you
Reward
Completed
I got the Po-ta-to To-ma-to.
150 Eye, Red EyeIt seems I cannot convince the six. It's time to ask the Old God in the attic what to do.

To finish it: choose Six characters.

Completed
It seems it won't be so easy to convince the six. There must be another way. I need check my Perks...
151 Eye, Red EyeI convinced the six. It's time to speak with the Old God in Mauritzio’s cheese cellar.

To finish it: sleep in your bed.

Completed
The six will help me restore the portal.
152 Gluttony and PrideSomething strange is happening. Visit Jack and Gunter in the Port Area near the Main Pier. Gunter
152 Gluttony and PrideBring an Elegant Hand to Jack in the Port Area near the Main Pier. Gunter

Given by Gunter.

To finish it: choose Elegant hand when talking to Jack.

Taken from you
Reward
Reputation with Jack +10Reputation with Gunter +10
153 Wrath and SlothBring a Comfortable Chair to Agatha at the Crossroads. Nun

Given by Nun.

To finish it: choose Comfortable chair when talking to Herbert.

Taken from you
Reward
Reputation with Nun +10Reputation with Herbert +10
Comes after
153 Wrath and SlothSomething strange is happening. Visit Agatha and Herbert at the Crossroads. Nun
154 Lust and EnvySomething strange is happening. Visit Linda and Albert at the Dockside Club. Linda
154 Lust and EnvyBring Luxury Drapes to Albert at the Dockside Club. Linda

Given by Linda.

To finish it: choose Luxury drapes. when talking to Albert.

Taken from you
Reward
Reputation with Albert +10Reputation with Linda +10Town Gratitude ×2
Comes after
155 Still Standing on StiltsSpeak with Herbert in the Barracks about the plan to fight through to the woodcarvers. Herbert

Given by Herbert.

To finish it: choose Bridge to the Lake. when talking to Herbert.

Comes after
156 Even More Portal PartsFind the sixth portal fragment. It is somewhere in the debris in the Inquisition Base. Larry

Given by Larry.

Completed
More fragments have been found, but there is another.
157 Palace PoliticsSpeak with Davy the Dagger at the Dockside Club.

To finish it: choose About the Palace....

157 Palace PoliticsGo home and wait for Davy the Dagger to provide information about the Palace.
Completed
I know everything I need to about the Palace. Now I just need to ready my forces.
Comes after
157 Palace PoliticsPay Davy the Dagger for the intel about the Palace. He frequents the Dockside Club.

To finish it: choose Pay the amount..

Taken from you
Money (copper) 5000
Comes after
158 Gluttony and PrideAsk Jack and Gunter to help you restore the portal. They're in the Port Area near the Main Pier. Gunter

Given by Gunter.

To finish it: choose I need your help.

Only checked
Reputation with Jack 90 or moreReputation with Gunter 90 or moreReputation with Jack 100 or moreReputation with Gunter 100 or more
Completed
Jack and Gunter will help save the world. Jack gave me a blueprint for an automatic bow system.
158 I Love You, ManGive the Small Printing Press to Gunter in the Port Area near the Main Pier. Gunter

Given by Gunter.

To finish it: choose Small printing press when talking to Gunter.

Taken from you
Reward
Reputation with Gunter +10Town Gratitude ×3
Completed
I brought a Prosthetic Hand to Jack, and a Small Printing Press to Gunter.
Comes after
Leads to
158 I Love You, ManBring the Prosthetic Hand to Jack. He's with his friend at the Port by the Main Pier. Gunter

Given by Gunter.

To finish it: choose Prosthetic hand when talking to Jack.

Taken from you
Reward
Reputation with Jack +10Town Gratitude ×3
Completed
I brought a Prosthetic Hand to Jack, and a Small Printing Press to Gunter.
Comes after
Leads to
159 Well-Deserved RestBring the Automatic Writing Device to Agatha at the Crossroads. Nun

Given by Nun.

To finish it: choose Writing device when talking to Nun.

Taken from you
Reward
Reputation with Herbert +10Town Gratitude ×3
Completed
I brought an Automatic Writing Device to Agatha and a Trilogy to Herbert.
Leads to
159 Wrath and SlothAsk Agatha and Herbert to help you restore the portal. They live at the Crossroads. Nun

Given by Nun.

To finish it: choose I need your help.

Only checked
Reputation with Nun 90 or moreReputation with Herbert 90 or moreReputation with Nun 100 or moreReputation with Herbert 100 or more
Completed
Agatha and Herbert will help me restore the portal. Herbert increased the space for my defensive equipment, and Agatha game me her blessing.
159 Well-Deserved RestBring the Trilogy to Herbert at the Crossroads. Nun

Given by Nun.

To finish it: choose Trilogy when talking to Herbert.

Taken from you
Reward
Reputation with Nun +10Town Gratitude ×3
Completed
I brought an Automatic Writing Device to Agatha and a Trilogy to Herbert.
Leads to
160 Love StoryBring Bottles to Albert at the Dockside Club. Linda

Given by Linda.

To finish it: choose Bottles when talking to Albert.

Taken from you
Reward
Reputation with Albert +10Town Gratitude ×3
Completed
I brought Chocolate to Linda and Bottles to Albert.
Comes after
Leads to
160 Love StoryBring Chocolate to Linda at the Dockside Club. Linda

Given by Linda.

To finish it: choose Chocolate when talking to Linda.

Taken from you
Reward
Reputation with Linda +10Town Gratitude ×3
Completed
I brought Chocolate to Linda and Bottles to Albert.
Comes after
Leads to
160 Lust and EnvyAsk Linda and Albert to help you restore the portal. They're at the Dockside Club. Linda

Given by Linda.

To finish it: choose I need your help.

Only checked
Reputation with Albert 90 or moreReputation with Linda 90 or moreReputation with Albert 100 or moreReputation with Linda 100 or more
Completed
Linda and Albert will help me save the world. They gave me recipes to boost endurance and give me zombies stronger skin.
162 Go Wild in the Wild LandsGet a Royal Pardon from the Mailbox in the Village.

To finish it: choose Get Royal Pardon.

Comes after
162 Go Wild in the Wild LandsRefill the ink in the Village Mailbox.

To finish it: choose Refill the ink..

Taken from you
Ink ×3
Reward
162 Go Wild in the Wild LandsPay the fine to the Village Mailbox.

To finish it: choose Pay the fine.

Taken from you
Money (copper) 500
163 The Quiet ArtCatch a fish and bring it to Herm at his store. There's a couple of fishing spots: one to the left of the house at the Inquisition Base, and another along the road to the Village. Herm

Given by Herm.

To finish it: choose Give fish. when talking to Herm.

Taken from you
Roach ×1Gudgeon ×1
Reward
Town Gratitude ×2Story★ ×1Technology River fish dishes
Completed
I learned to fish and brought one to Herm.
Comes after
163 The Quiet ArtGet a fishing rod from the Twin Brothers. They're somewhere in the southern part of the village, over the bridge in Twins’ Land. Herm

Given by Herm.

294 more steps are internal nodes of the story flow with no text in the game; they are left out.